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  • Writer's pictureLakshya Tyagi

Commencement of my game design journey

23rd January 2024 marked towards my first step into the world of game design at Kingston University. I was allotted to a team by Prof. Vasilis Argyriou. We are a team of 5 people. 2 programmers and 3 designers. I have volunteered to help the programmers by writing C# codes with them because of my prior experience in programming. We brainstormed on a lot of great ideas and ended up shortlisting one of them.


We are working on an idea that involves 2 teams fighting each other to meet their objectives. The game is a tactical shooter with a sci fi paranormal twist. Team one is called the Dark Realm team (DR) and their objective is to kill the enemy team, or keep the enemies engaged long enough for the timer to run out. The Light Realm team's (LR) winning condition is to collect all the machine parts before the timer runs out and escape this horror reality.



I generated this image using AI to present a picture in front of my group about how the game setting could be. The presentation was about convincing them to set the game up in a dungeon that where space time bends itself resulting in inter - realm or time travel. The players can switch realms and are only powerful in their own realms. The LR players will have to collect machine parts from the DR and fix their machine, but the DR players can travel to the LR and sabotage their plans of fixing it. Wang has been coming up with some great ideas and Molly is doing an amazing job at creating playable mock ups. I am currently working on the game economies and the spawn concepts. We are yet to decide the preferred art style

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