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a game design background made using pixel art that is gradient and pleasant to the eyes.jp

Projects

DreamCrafter

This is single player open world Action RPG set in a dystopian reality where the human population has lost the ability to dream, the player is a working professional who crafts dreams for their clients with their crew. The game is full of main and side quests and a compelling storyline. Kushagra has programmed the game and I have designed it. We are planning to introduce multiplayer into it once the development is complete

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Zombie open world

This is a PVP/PVE open world zombie shooter game that follows a storyline. It can be played single player or multiplayer. It has been made using Unity.

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Dispersal Nightmare

A 5D game I designed at the Kingston University Game Jam by staying awake for over 48 hours. The concept is that the player finds himself in a nightmare with a handheld gaming device in his hand where he can see himself from a 2D perspective. The objective is to avoid the acid rain and the nukes to reach the portal and escape this nightmare. The player cannot turn around and go back because the tiles collapse as soon as the player moves forward. The tiles also collapse if a nuke lands on them.

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Fruitopia

This is a 2D platformer where you have to beat the levels by reaching the finish line and collecting every Cherry you come across. Their are dangerous traps along your way to be extremely careful not to touch them if you don't want to start the level again.

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Untitled TDM

This is a Multiplayer Team deathmatch created using Unity's PUN, I am the solo developer and designer of this game. The goal is to get maximum kills before the timer ends. The team with the most kills wins the game. 

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Realm Rift

This is my Masters game design project. It is a fun multiplayer concept where there are 2 teams. The light realm team is stuck between 2 realms, in order to escape or win they have to collect machine parts from the dark realm and switch back to their realm to fix the machine. The dark realm players' objective is to kill the enemy team and capture their souls. I have created 2 maps and the teams can switch between them by pressing "V", it is a unique First person shooting game.

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Fly Feather Fly

This is inspired from the classic game Flappybird. It is a 2D game where you have to navigate through the world by avoiding the metal pipes and beat your friend's high score

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Below are the two maps I created for REALM RIFT, they have been designed considering team balancing so that no player is at a disadvantage. They contain choke points, close combat and long ranged combat areas for sniping and knifing.

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Realm Rift.png
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